Building the Leticia Scene Body Morphing Part 3 (Hexagon based)
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This marks the last platform for making custom morphs that I can find that is free to use. The interface of Hexagon is very annoying to use. But, once you get used to it, I fairly certain that it would definitely be a powerful modeling tool for Daz specific things. It makes sense since it is shipped with Daz from the start. I show a little bit on how to both use (and not use) the platform to make a simplistic morph to help learners understand the basics.
Published by D4rkShepherd
Video Transcription
Dark Shepard here. I thought I'd start with this one. We're not gonna make this but this is the
kind of third version. I think it's the last one that I have as far as ******** is concerned. So
I'm not gonna make this. Somebody else made this which is, well, they didn't make it. They made the
morphs for it. I just manipulated the morphs and made her super jacked. I mean this is, her name
is the muscle mommy. I mean I want to see Lean Beef Patty get that big. Yeah right. Anyway, so we're
gonna start with our generic model. This model. And we're going to go to the little-known
application of Hexagon. And when you send to, we're not exporting. So we send to Hexagon. And
Hexagon, you can't see this flash screen but it's on the other monitor. And I've talked about this
before but this is extremely old and outdated but it still can do some really interesting stuff. It
is annoying to use. Wait, it put the wrong model in there. Okay, we'll just use her then. We're
gonna use her. Okay, so if you've seen the video I did on this before, how you actually navigate
around in this thing, we've selected our model. So that's who we're using. It'll say up here who
it is. Genesis Female 2. And then we can actually select different attributes. We want to make sure
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